GAME DEV’S QUEST e75: CHEERFUL GHOST BBS

Jon Dodson is back to talk about launching the Cheerful Ghost BBS! We discuss what a Bulletin Board System is, its history, and why we are still interested in them today. We also talk about the history of games and technology and its preservation. Then we finish with a goals check-in.

Make sure to checkout all of the great content (including games!) at https://cheerfulghost.com/.

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GAME DEV’S QUEST e74: ALANNA LINAYRE

Alanna Linayre joins us on the show to talk about the business of Voice Over Acting, how she got swept up into Bendy and the Ink Machine, and her current project, Call Me Cera, a unique narrative adventure game about living with anxiety, and trying to live your best life.

Make sure you join her for a Cosy Stream over on Twitch, and check her game’s twitter account for routine updates. And if you haven’t yet played it, check out Bendy and the Ink Machine to hear some of her VO work.

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GAME DEV’S QUEST e73: BENTLEY MICHAELS

Bentley Michaels joins the guys to talk about his experience in Voice Over acting. He shares his first paid VO gig, scrounging for jobs on the internet, getting more work than he can handle, and landing the role of Frank in the infamous House Party, which was recently removed from steam.

Bentley has had a long career playing music, composing, dancing, acting, podcasting, and of course voice over acting. You can check out what he’s all about on his many online presences linked below. And don’t forget to check out his awesome Clerks musical that he wrote, directed, starred in, and choreographed!

Check out his reel and take a peek behind the scenes.
https://www.fiverr.com/bentleymichaels

And email him if you need a voice for your game!
theebentleymichaels@gmail.com

And check out his epic DnD podcast
chaoticamateurs.com 

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GAME DEV’S QUEST e72: TWILIGHT OF THE METAL POD(CAST)

This week, Rett and Taylor reminisce about their old metal CDs, books, history and more. Taylor found a bug in his pathfinding code, and explains his perspective on learning design patterns and the importance of building good software. Thanks to Tim Ruswick for his wise words this week: Quality is better than Quantity.

Group Challenge: Find a game dev topic to discuss next episode

Design Patterns Videos – https://www.youtube.com/watch?v=v9ejT8FO-7I&list=PLrhzvIcii6GNjpARdnO4ueTUAVR9eMBpc&index=1

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GAME DEV’S QUEST e71: BEAT THE HEAT

Taylor and Rett lament the heat. They went to a wedding together and were able to catch up outside of the usual scope of the podcast. And Taylor has been playing Fez, and finally saw Indie Game The Movie.

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An Indigenous People’s History of the United States pt2 – Awesome! Book Club e14

This book carries us through the history of the United States as seen through the eyes of the indigenous peoples that this nation displaced, discarded, and continually degrade. Though rather dry, Roxanne Dunbar-Ortiz delivers an unflinching narrative that is seething with both passion and condemnation .

If you are interested in another account of American history, then look no further.

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An Indigenous People’s History of the Unites States pt1 – Awesome! Book Club e13

This book carries us through the history of the United States as seen through the eyes of the indigenous peoples that this nation displaced, discarded, and continually degrade. Though rather dry, Roxanne Dunbar-Ortiz delivers an unflinching narrative that is seething with both passion and condemnation .

If you are interested in another account of American history, then look no further.

Join the conversation on twitter
@awesomebookclub
@kurtberning
@rettisawesome
@taylorjbuchheit
@DVturf

GAME DEV’S QUEST e70: A GOOD CHANGE

This week, we discuss some of the many amazing games from OMGJam4 including Cookie’s Space Golf, Temple of the Golden Watermelon, Tower of Safety, Stir Fly, Satan Stole my Sammich, and more! Then we bounce around on topics going from Rett learning Python for his Raspberry Pi, to Taylor struggling with color theory and streaming, and Rett explaining how sampling works. Don’t forget to checkout the OMGJam4 games and start reading the Game Programming Patterns Book.

Rett’s Challenge: climate lab from vox. write my reps to make a environmental change.
Taylor’s Challenge:  Make some music this week. Explore different styles and inspirations.

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GAME DEV’S QUEST e69: OMGJAM4

OMGJam4 is over with! Congratulations to everyone who completed a submission. Taylor and Rett unpack their own jam weekends. What did they do, what did they learn? What are the plans for OMGJam5? If you have thoughts for the next event, let us know!

Rett’s Challenge: Continue working on the ClickTeam game for the OMGJam. Fix the physics problems.

Taylor’s Challenge: Try to implement the GDQ twitter app on gamedevsquest.com

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GAME DEV’S QUEST e68: FILM DEV’S QUEST

This week, we talk about some games, Taylor played Hammerwatch and Rett played Hellblade: Senua’s Sacrifice. We also discuss several horror films, and The Disaster Artist. Then it’s all about OMGJam4! Hope you participated and enjoyed the jam!

Rett’s Challenge:  Finish OMGJam4
Taylor’s Challenge: Explore Art in another medium

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