GAME DEV’S QUEST e109: br00tal br0s

This is a windy one. We pull our usual when we don’t have a topic lined up: BS for an hour like good friends do. This week, we talk about Game of Thrones (no spoilers), Lost, Rett’s musical, and a deep dive on an ethical conundrum with one of our favorite metal bands growing up. Enjoy!

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GAME DEV’S QUEST e72: TWILIGHT OF THE METAL POD(CAST)

This week, Rett and Taylor reminisce about their old metal CDs, books, history and more. Taylor found a bug in his pathfinding code, and explains his perspective on learning design patterns and the importance of building good software. Thanks to Tim Ruswick for his wise words this week: Quality is better than Quantity.

Group Challenge: Find a game dev topic to discuss next episode

Design Patterns Videos – https://www.youtube.com/watch?v=v9ejT8FO-7I&list=PLrhzvIcii6GNjpARdnO4ueTUAVR9eMBpc&index=1

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

Play our games at
https://gamedevsquest.itch.io

Join the fun
bit.ly/GDQDiscord

Support us on Humble Bundle