GAME DEV’S QUEST e72: TWILIGHT OF THE METAL POD(CAST)

This week, Rett and Taylor reminisce about their old metal CDs, books, history and more. Taylor found a bug in his pathfinding code, and explains his perspective on learning design patterns and the importance of building good software. Thanks to Tim Ruswick for his wise words this week: Quality is better than Quantity.

Group Challenge: Find a game dev topic to discuss next episode

Design Patterns Videos – https://www.youtube.com/watch?v=v9ejT8FO-7I&list=PLrhzvIcii6GNjpARdnO4ueTUAVR9eMBpc&index=1

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GAME DEV’S QUEST e71: BEAT THE HEAT

Taylor and Rett lament the heat. They went to a wedding together and were able to catch up outside of the usual scope of the podcast. And Taylor has been playing Fez, and finally saw Indie Game The Movie.

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GAME DEV’S QUEST e70: A GOOD CHANGE

This week, we discuss some of the many amazing games from OMGJam4 including Cookie’s Space Golf, Temple of the Golden Watermelon, Tower of Safety, Stir Fly, Satan Stole my Sammich, and more! Then we bounce around on topics going from Rett learning Python for his Raspberry Pi, to Taylor struggling with color theory and streaming, and Rett explaining how sampling works. Don’t forget to checkout the OMGJam4 games and start reading the Game Programming Patterns Book.

Rett’s Challenge: climate lab from vox. write my reps to make a environmental change.
Taylor’s Challenge:  Make some music this week. Explore different styles and inspirations.

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GAME DEV’S QUEST e69: OMGJAM4

OMGJam4 is over with! Congratulations to everyone who completed a submission. Taylor and Rett unpack their own jam weekends. What did they do, what did they learn? What are the plans for OMGJam5? If you have thoughts for the next event, let us know!

Rett’s Challenge: Continue working on the ClickTeam game for the OMGJam. Fix the physics problems.

Taylor’s Challenge: Try to implement the GDQ twitter app on gamedevsquest.com

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GAME DEV’S QUEST e68: FILM DEV’S QUEST

This week, we talk about some games, Taylor played Hammerwatch and Rett played Hellblade: Senua’s Sacrifice. We also discuss several horror films, and The Disaster Artist. Then it’s all about OMGJam4! Hope you participated and enjoyed the jam!

Rett’s Challenge:  Finish OMGJam4
Taylor’s Challenge: Explore Art in another medium

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GAME DEV’S QUEST e67: Challenging Challenge

This week, Rett and Taylor dive into everything from offsetting your CO2 emissions, the Cold Civil War that is going on, E3, and more. Remember, OMGJam4 start on Friday, June 29th. Sign up here!

Rett’s Challenge: Schedule 2 times to work on ClickTeam Fusion
Taylor’s Challenge: Forsake news embargo – Follow coverage of Trump and North Korea Summit

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GAME DEV’S QUEST e66: ANNIHILATION

Taylor has been vetting more charities and wants to live a low waste life. Rett go back from camping. They talk about pixel art, Clickteam Fusion, and the movie Annihilation, and when you see your ideas come to life in the wild.

Taylor still hasn’t seen True Detective.

Rett’s Challenge: Complete the physics tutorial with clickteam fusion
Taylor’s Challenge: Annihilation

 

Don’t forget to sign up for OMGJam4! You can sign up by visiting gamedevsquest.com  and following the links to the itch.io sign up page.

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GAME DEV’S QUEST e65: JOSHACHU

GDQ sits down with Joshachu to discuss his upcoming game, Cherry in the Sky. Joshachu takes us through his wide career in quality assurance, and how he started practicing using Unity on his lunch breaks. He takes us through how he learned to code, how he explored the art and music to establish a unique tone to the game. And how a simple, single level game transformed into the unique, indie experience it is.

Follow the release of Cherry in the Sky on Steam!

Follow Joshachu on twitch 

Visit http://www.theairshipabstraction.com/ to keep up to date with Joshachu.

Don’t forget to sign up for OMGJam4 at gamedevsquest.com 

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GAME DEV’S QUEST e64 DOT COM

gamedevsquest.com is live for your personal viewing pleasure. Simply a static page, visit it to point you at the sign up page for the upcoming One Mechanic Game Jam, and all the latest episodes of Game Dev’s Quest.

Meawhile, Taylor and Rett discuss the merits of Clickteam Fusion 2.5, the new Star Wars film, Solo, and the new Deadpool 2. Taylor shares a new tool to compare and contrast charities so you can make the best decisions when electing who gets your money.

Rett’s Challenge: Finish Clickteam Fusion physics tutorials.
Tayor’s Challenge: Brainstorm charity/fundraiser ideas.

Don’t forget to sign up for OMGJam4! You can sign up by visiting gamedevsquest.com  and following the links to the itch.io sign up page.

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GAME DEV’S QUEST e63: NATURE OF THE FORCE

Rett is back from New England. He comes back with interesting stories and now knows the Fallout 4 landscape even better! Taylor gives an update on “Logger’s Road”, his mobile game. Then they dissect The Last Jedi and bring back weekly challenges!

Rett’s Challenge: Do Clickteam Fusion every day
Taylor’s Challenge: Get a gamedevsquest.com website up

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