GAME DEV’S QUEST e65: JOSHACHU

GDQ sits down with Joshachu to discuss his upcoming game, Cherry in the Sky. Joshachu takes us through his wide career in quality assurance, and how he started practicing using Unity on his lunch breaks. He takes us through how he learned to code, how he explored the art and music to establish a unique tone to the game. And how a simple, single level game transformed into the unique, indie experience it is.

Follow the release of Cherry in the Sky on Steam!

Follow Joshachu on twitch 

Visit http://www.theairshipabstraction.com/ to keep up to date with Joshachu.

Don’t forget to sign up for OMGJam4 at gamedevsquest.com 

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GAME DEV’S QUEST e64 DOT COM

gamedevsquest.com is live for your personal viewing pleasure. Simply a static page, visit it to point you at the sign up page for the upcoming One Mechanic Game Jam, and all the latest episodes of Game Dev’s Quest.

Meawhile, Taylor and Rett discuss the merits of Clickteam Fusion 2.5, the new Star Wars film, Solo, and the new Deadpool 2. Taylor shares a new tool to compare and contrast charities so you can make the best decisions when electing who gets your money.

Rett’s Challenge: Finish Clickteam Fusion physics tutorials.
Tayor’s Challenge: Brainstorm charity/fundraiser ideas.

Don’t forget to sign up for OMGJam4! You can sign up by visiting gamedevsquest.com  and following the links to the itch.io sign up page.

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GAME DEV’S QUEST e63: NATURE OF THE FORCE

Rett is back from New England. He comes back with interesting stories and now knows the Fallout 4 landscape even better! Taylor gives an update on “Logger’s Road”, his mobile game. Then they dissect The Last Jedi and bring back weekly challenges!

Rett’s Challenge: Do Clickteam Fusion every day
Taylor’s Challenge: Get a gamedevsquest.com website up

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GAME DEV’S QUEST e62: GDQ REBORN

In this episode, we analyze where the Game Dev’s Quest platform is, what we are struggling with, and where we want to go. If you would like to give us your input to help shape our podcast and community, please do! We appreciate you continuing to ride along with us on this journey.

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Quick Tip
https://www.scotthyoung.com/blog/myprojects/mit-challenge-2/

GAME DEV’S QUEST e61: THE PEOPLE PROBLEM

In this episode, Taylor just got back from Florida which leads to a vent session about entitled and unaware people. Then, Rett and Taylor give updates on their gamedev progress and games they’ve been playing. Also, Rett might start streaming some Morrowind and learning the Morrowind Construction Kit, so look out for that!

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GAME DEV’S QUEST e59: TIM RUSWICK

Tim Ruswick of Game Dev Underground joins us to share his origin story. Tim shares with us his time in marketing, transitioning into game dev, creating Game Dev Underground, and his work on his upcoming game, Philophobia: The Fear of Love.

Check out Tim’s work on YouTube, gdu.io, and philophobiagame.com

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GAME DEV’S QUEST e58: CRAZY CARBON

Taylor and Rett have been consuming far too many nature shows. They talk about scope of consciousness, evolutionary utility, getting eaten by Komodo Dragons, and working memory of cats.

Rett got injured last week, he shares that story, and they talk about conflict resolution and communication patterns.

And now Taylor is jonesing for new science fiction and games.

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GAME DEV’S QUEST e57: MATTYK1NS

Mattyk1ns dropped by the GDQ studio to talk about his own personal game dev’s quest. He shares about his struggles working on his current game, Grape Escape, maintaining the work/life balance, containing scope on projects, offering patches and updates, and when to put a cap on a project and call it good.

You can follow all his work on mattykins.com and catch his stream at twitch.tv/mattyk1ns

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GAME DEV’S QUEST e56: BALANCING ACT

Taylor has been making headway on his logging game!And Rett is creating his own class in Dungeons and Dragons. Which leads to a conversation about balancing competitive games. They go down the rabbit hole about game design preference and compare Japanese games to American. And Taylor is nearly done with Blood, Sweat, and Pixels and needs some new books to read.

 

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GAME DEV’S QUEST e55: ACE VENTURA GETS DEFECTIVE

This week Taylor has been consuming a ton of media. He saw Wonder Woman, and reflected on the nuance of Ace Ventura: Pet Detective. He’s also been playing Anodyne, and reading Masters of Doom,  gaining some serious inspiration points.

Rett takes us dome some conspiracy theory rabbit holes. Stormy Daniels and DeepFakes, Michael Jordan’s gambling problem and the strange death of his father, and a few more.

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