GAME DEV’S QUEST e114: BUSY BOIS

It has been crazy hard to schedule a time to podcast lately, so this is our best attempt at staying on course. Taylor talks more about his new job, gives some career advice, and yearns to make games again.

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

Find all you need at
gamedevsquest.com 

GAME DEV’S QUEST e113: NEW THEENS

This week, Taylor talks about his first few days as a professional Software Developer and in his new house. TLDR: Keep trying and you’ll get there.

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

Find all you need at
gamedevsquest.com 

GAME DEV’S QUEST e108: DECORATOR-ATOR-ATOR-ATOR

This is the third episode in our Design Pattern series, where Taylor discusses the Decorator pattern.

Resources used:
Head First Design Patterns
Theoritical Video – Christopher Okhravi
Practical Video – Derek Banas
Dotnet Example
Taylor’s Code

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email us at
gdq@airpodcast.com

Play our games at
https://gamedevsquest.itch.io

Join the fun
bit.ly/GDQDiscord

Support us on Humble Bundle
bit.ly/gdq-humble

Website:
gamedevsquest.com

 

GAME DEV’S QUEST e101: OBSERVE THE OBSERVABLE

This is the second episode in our Design Pattern of the Week series, where Taylor discusses the Observer pattern and the C# implementation of this using Events and Delegates.

Resources used:
Head First Design Patterns
Theoritical Video – Christopher Okhravi
Practical Video – Derek Banas
Game Programming Patterns
Simple Dotnet Observer Pattern example
In-Depth Dotnet Observer Pattern
RBWhitaker – Delegates
RBWhitaker – Events

Taylor’s Code:
Own implementation
Dotnet implementation

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email us at
gdq@airpodcast.com

Play our games at
https://gamedevsquest.itch.io

Join the fun
bit.ly/GDQDiscord

Support us on Humble Bundle
bit.ly/gdq-humble

Website:
gamedevsquest.com

 

GAME DEV’S QUEST e97: STRATEGERIZING

This week, it’s just Taylor again. He talks about his overall experience interviewing for a Software Developer position and gives some recommendations if you are in a similar position. Then he introduces a new segment: Design Pattern of the Week! This week’s design pattern is the Strategy Pattern.

Resources used:
Head First Design Patterns
Theoritical Video
Practical Video
Game Programming Patterns

Quick Tip:
Change your Host File 

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

Play our games at
https://gamedevsquest.itch.io

Join the fun
bit.ly/GDQDiscord

Support us on Humble Bundle
bit.ly/gdq-humble

Website:
gamedevsquest.com