GAME DEV’S QUEST e38: HAT JACK

Music is on the minds of Taylor and Rett. They reminisce about their old band, and share the similarities between podcasting and being in a band. They talk about some upcoming projects, including a brand new podcast currently in the works.

Taylor’s been working on One Game a Month (1GAM) and started on November’s theme (whoah magic, it’s December now!) Then he talk about a new mic, and getting a gift for our friend back in Japan!

Today’s Quick Tip:
Read a book, like Blood, Sweat, and Pixels!

The video we discuss is here on YouTube, the song is called Hat Jack
https://www.youtube.com/watch?v=VSB3a8OUkYk

Rett’s Challenge: Do three videos from the Udemy course.
Taylor Challenge: Hop on Steam and install clickteam fusion, do the first tutorial.
Team Challenge: come up with quick tips

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GAME DEV’S QUEST e34: POWER BAR PLEASURE CENTER

Taylor and Rett talk about game design, scaling experience points, progressing games, and which design choices are better. And we tie it all in with our favorite games and examples.

We prep for the second One Mechanic Game Jam and have a great time! Please remember to rate, review, and subscribe on iTunes!

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GAME DEV’S QUEST e33: THE SHORTEST ONE

Taylor and Rett get caught up after taking a week off and record the shortest episode yet. Rett talks about blacksmithing. Taylor is working on Bowl Master and shares about the upcoming Game Dev Biz conference.

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GAME DEV’S QUEST e32: SHINKANSEN EDITION

Pardon us for the low sound quality, but this episode was recorded LIVE on board Hikari 465 to Himeji. Taylor and Rett spend a lot of time talking about the cultural difference between Japan and the US, all the places they’ve visited, the things they’ve seen. Check our twitter, linked below, to see some of their pictures!

Japan was an absolutely amazing experience, and we are so excited to share it with you. If you can’t enjoy this episode due to the sound quality, then check back in a few days for the follow up episode when Taylor and Rett return home.

TWO EPISODES IN ONE WEEK

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GAME DEV’S QUEST e31: Cartographic Literacy

Can you point to North Korea on a map? Rett and Taylor discuss their love of maps and geography, Rett being swooned by the universe, and big game hunting.

Check out the games by our buddies Krassenstein (Knightfall) and Manbeardgames (Ophidian)!

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GAME DEV’S QUEST e30: Sore Ear Holes

This week, Rett and Taylor don’t talk about politics. Really. Topics range from the impending eclipse, preparation for their Japan trip, pets, and most importantly, gamedev. They dissect how they might be able to make their game Castle Master Faster Blaster a mobile game using Unity and some of the challenges, benefits, and draw backs.

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GAME DEV’S QUEST e29: CABBAGE BOUQUET

Taylor and Rett talk about riding motorcycles, the upcoming Dota 2 International (already happened at this point), the upcoming Dark Tower movie, North Korea missile tests.

Then on the development side of things, they discuss finalizing their game jam game, Castle Master Faster Blaster, and shipping that to mobile. And Taylor shares info about his security training at work.

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GAME DEV’S QUEST e28: HOLIDAY HATE

Taylor and Rett share their distaste for the holidays and holiday traditions. Taylor had some unity issues to sort out. Rett was busy and doing some writing. They’ve been listening to more coffee with butterscotch. Then they talk about brainstorming for the upcoming game jam (that already happened for those following along!)

Plus the guys have picked up Pillars of Eternity and been plucking a long!

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GAME DEV’s QUEST e27: IT’S THE WEIRD SHIT THAT FEELS THE BEST

This week on GDQ, Rett and Taylor rehash the work they did implementing black jack into their C# text adventure game. They realize that without Humble Bundle, Game Dev’s Quest would never have come into existence. Other topics include purchasing tickets to the Enjoy GameDev conference hosted by Gamkedo, finalizing travel details for Japan, ways to create VR apps, and shortening the 40 hour work week.

Taylor’s Challenge: Watch Midnight Diner, research C# delegates, events, and threading.
Team Challenge: Meet twice this week.

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GAME DEV’S QUEST e26: ONE PERCENT DOTA

Rett and Taylor discuss the 10,000 hours to become a master rule, sharing their doubts and asking how this applies to gamedev. They analyse the average life expectancy in the US and apply these numbers to their own lives, asking the question if you are late to the game, is there still hope? All this and more on this week’s episode!

This episode was recorded in preparation for Episode 18: Rockzom with a different audio setup so quality may vary.

Life Expectancy Number Document
Tournament Fighter Code

Challenges this week:
Taylor: Use chopsticks
Team: Meet two times

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