GAME DEV’S QUEST e56: BALANCING ACT

Taylor has been making headway on his logging game!And Rett is creating his own class in Dungeons and Dragons. Which leads to a conversation about balancing competitive games. They go down the rabbit hole about game design preference and compare Japanese games to American. And Taylor is nearly done with Blood, Sweat, and Pixels and needs some new books to read.

 

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Awesome! Book Club e07 – Hiroshima Part 2

In this episode we discuss Hiroshima by John Hersey which follows the tragic events of August 6th, 1945 through the eyes of six survivors. It was published in The New Yorker in August 1946 and was put to print as a book shortly after, with a revision after John Hersey followed up with his survivors. It is a personal, moving, and sometimes horrific, peek into the very heart of an event that shook humanity and shaped the course of human history.

As a side note, keep an eye out for a special release in tandem with Black History Month, in which we read and discuss Between the World and Me by Ta-Nehisi Coates. And our new co-host Danny will be joining us!

Check out Hiroshima on Amazon

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Awesome! Book Club e06 – Hiroshima Part 1

In this episode we discuss Hiroshima by John Hersey which follows the tragic events of August 6th, 1945 through the eyes of six survivors. It was published in The New Yorker in August 1946 and was put to print as a book shortly after, with a revision after John Hersey followed up with his survivors. It is a personal, moving, and sometimes horrific, peek into the very heart of an event that shook humanity and shaped the course of human history.

As a side note, keep an eye out for a special release in tandem with Black History Month, in which we read and discuss Between the World and Me by Ta-Nehisi Coates. And our new co-host Danny will be joining us!

Check out Hiroshima on Amazon

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GAME DEV’S QUEST e32.5: NIHONGOHAN

Taylor and Rett are off the Shinkansen and are back home. They unpack their trip to Japan and discuss their trials, their joys, and the dreaded jet lag.

If you are thinking about travelling to Japan and want some advice hit us up on email or twitter!

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GAME DEV’S QUEST e32: SHINKANSEN EDITION

Pardon us for the low sound quality, but this episode was recorded LIVE on board Hikari 465 to Himeji. Taylor and Rett spend a lot of time talking about the cultural difference between Japan and the US, all the places they’ve visited, the things they’ve seen. Check our twitter, linked below, to see some of their pictures!

Japan was an absolutely amazing experience, and we are so excited to share it with you. If you can’t enjoy this episode due to the sound quality, then check back in a few days for the follow up episode when Taylor and Rett return home.

TWO EPISODES IN ONE WEEK

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GAME DEV’S QUEST e30: Sore Ear Holes

This week, Rett and Taylor don’t talk about politics. Really. Topics range from the impending eclipse, preparation for their Japan trip, pets, and most importantly, gamedev. They dissect how they might be able to make their game Castle Master Faster Blaster a mobile game using Unity and some of the challenges, benefits, and draw backs.

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GAME DEV’S QUEST e16: VIRTUALIZE MY REALITY

Rett and Taylor talk about retro video games and their favorite recent indies, as well as progress they made on their Japan trip. Rett describes his first experience with Virtual Reality and they discuss some cool possibilities with VR and AR.

Rett’s Challenge: Work on Brick Breaker from the Udemy Course
Taylor’s Challenge: Play classic games, set up emulator on Raspberry Pi

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GAME DEV’S QUEST e07: BLAST OFF

This was recorded the same week that Game Dev’s Quest launched! (to give a peak behind the curtains.) Taylor and Rett talk about launching the show, and podcasting in general. And they bought tickets to fly to Japan.
Rett binged on Writing Excuses, a podcast dedicated to helping people learn the craft of writing. And Taylors spends some time with Monument Valley.

As far as coding goes they focus on putting the finishing touches on the intro into their console RPG, and add some color to the recently added ASCII art.

Rett challenges Taylor to stay away from the news.

 

This week’s resources:
Unity Live Training
Unity Tutorials
Writing Excuses Podcast

Updated Game Design Document

Our game’s Latest Code

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GAME DEV’S QUEST e05: ROSHAMBO

Taylor and Rett talk about the wedding they went to. Then they jump in and talk about  their week’s hurdles and how you can overcome your own and the importance of breaks.

Then they delve into this weeks code and the fighting mechanics they designed and fleshed out.

Taylor challenges Rett to finish the podcast’s music (which you’ve all been enjoying since day one) and to write some code. And Rett urges Taylor to listen to a great jazz album.

Here’s our resources this week:
Catlike Coding
A Game At Dinner
Ryo Fukui – Scenery 1976 (FULL ALBUM)

Here’s our Game Design Document

And here’s our Latest Code

Join the conversation on twitter
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have your voice heard
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