GAME DEV’S QUEST e32: SHINKANSEN EDITION

Pardon us for the low sound quality, but this episode was recorded LIVE on board Hikari 465 to Himeji. Taylor and Rett spend a lot of time talking about the cultural difference between Japan and the US, all the places they’ve visited, the things they’ve seen. Check our twitter, linked below, to see some of their pictures!

Japan was an absolutely amazing experience, and we are so excited to share it with you. If you can’t enjoy this episode due to the sound quality, then check back in a few days for the follow up episode when Taylor and Rett return home.

TWO EPISODES IN ONE WEEK

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GAME DEV’S QUEST e30: Sore Ear Holes

This week, Rett and Taylor don’t talk about politics. Really. Topics range from the impending eclipse, preparation for their Japan trip, pets, and most importantly, gamedev. They dissect how they might be able to make their game Castle Master Faster Blaster a mobile game using Unity and some of the challenges, benefits, and draw backs.

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GAME DEV’S QUEST e29: CABBAGE BOUQUET

Taylor and Rett talk about riding motorcycles, the upcoming Dota 2 International (already happened at this point), the upcoming Dark Tower movie, North Korea missile tests.

Then on the development side of things, they discuss finalizing their game jam game, Castle Master Faster Blaster, and shipping that to mobile. And Taylor shares info about his security training at work.

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GAME DEV’S QUEST e22: THEY’VE GONE TO PLAID

Rett and Taylor discuss motivation and a break through they made this week. They worked on a World War II sidescroller game together and Taylor crushed some bricks making his very own brick breaker game. They talk about his experience streaming and bug hunting, as well as Rett’s love of Shadow of The Colossus and The Last Guardian, and Taylor’s love of Age of Empires.

Shoutout to rockzom, manbeardgames, and AuroraCaelestis for hanging out on stream!

Taylor challenged Rett to do an hour of Gamedev twice this week and Rett challenged Taylor to think of ways to use his pixel art in games.

 

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GAME DEV’S QUEST e20: THE PLOT THICKENS

Rett saw Wonder Woman, so naturally Taylor and him talk about Hand Maid’s Tale…. and movies. The DC film universe is discussed. Which leads to story and narrative driven art. They share their favorite Pixar shorts. And their favorite story driven video games.

Another shout out to Rockzom for chilling (this episode was recorded way before he was on our show!) and to PixelPileDriver for giving some great pixel art tips on our live stream.

Major shout out to Coffee with Butterscotch a fantastic, hilarious, all around great game dev podcast on youtube AND itunes. go check it out!

URGENT ANNOUNCEMENT!
This week on Friday, August 4th, we are going to be doing a one day game jam and invite and challenge everyone to participate and create their own games! It’s called the One Mechanic Game Jam. Read all about it on the link below. But the idea is to create a game using one playing mechanic. When you are done post it on itch.io and tweet us using the hashtag #OMGJam.

https://itch.io/jam/one-mechanic-game-jam

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GAME DEV’S QUEST e18: ROCKZOM

This week Rockzom comes in to help the guys hold down the podcast as a special guest host! They share stories about how they all settled on their online handles, and talk about getting into game dev, music, comedy, performing, and challenging yourself to grow and learn.

It was an absolute pleasure to have Rockzom on! He’s led an interesting life, lived boldly, and is a very talented game dev. He’s made quite the community over on twitch, so make sure you check him out and tell him you heard him on Game Dev’s Quest!

Rockzom’s Twitch Channel

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GAME DEV’S QUEST e17: SNESBERRY PIE

Rett and Taylor discuss using their raspberry pi’s and old school games using retro pie. They finally completed the Iceberg and it feels great. They also discuss 2D character control in Unity and share some really great resources.

Rett challenges Taylor to check out the StarFlight and the Buck Rodgers game he played on Sega Genesis, fantastic in depth sci-fi games. Must sees!

THING TO CHECK OUT!

The Iceberg

Retro Pie

Design Patterns Book 

Unity tutorial character controller

WWII Game Player Controller Script 

 

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GAME DEV’S QUEST e16.5: LIVE! FROM CAPITAL TAPROOM BAR-VR STUDIO!

Taylor and Rett record this episode from the field, live from Capital Taproom’s Bar-VR studio! In this rare treat, Taylor and Rett record face to face to play some VR games and talk with special guest host, Jeff Soleim, about VR gaming, the future of VR, and his own VR studio set up.

Bar-VR is every Friday night at 6pm in downtown Salem, Oregon, upstairs at Capital Taproom. Give Capital Taproom a like on Facebook to get updates about Bar-VR and special Taproom events. And follow them on Instagram or Twitter to see what beers they have on tap. Or just visit capitaltaproom.com for more information.

 

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GAME DEV’S QUEST e14: O.G. I.G.

This week Taylor and Rett talk about podcasting, creating a community, and spend some time going over their game jam some more. Then they go over business ownership, and taking courses.

Rett challenges them both to note ten game ideas a day.

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GAME DEV’S QUEST e13: THE BERG (post mortem)

Anyone following on Twitter remembers when Taylor and Rett finished their challenge as part of the Climate Change Game Jam. This episode is the post mortem of their game jam. They discuss their brainstorming, and how the divided the work and tackled their first game jam challenge.

The Iceberg is available on itch.io, follow the link below. It’s the only game meant not to be played. Watch what happens when mindless energy consumption runs unchecked.

The Iceberg

Rett is challenged to do one #pixeldailies and post it online. That’s Here.
Taylor is challenged to create an instagram account, which is Here.

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