Awesome! Book Club e02 – Sapiens Part 1

We discuss Sapiens: A Brief History of Humankind by Yuval Noah Harari. This book brings us from the beginning of our species, Homo Sapiens, all the way to what the future may look like for humankind. It is a fantastic analysis of the human race with many surprises. Join us and listen as we dissect this deep and enlightening book.

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GAME DEV’S QUEST e09: HISTORICALLY HARDCORE

Rett is back from Reno, and he listened to a lot of Dan Carlin’s Hardcore History podcast. Taylor and Rett share how their passion of history formed and how it informs their drive for more knowledge. Taylor shares more about catlike coding, and art tutorials from @achebit.

Pivoting from talking history, they talk about Chris Avellone and his impact on storytelling in the industry. Rett shares his love of writing. And the Oregon Ducks made it to the final four (spoilers: they didn’t get much further).

This Week’s Resources:
Chris Avellone interview
Achebit’s pixel art tutorials

Here is our Latest Code and updated Game Design Document.

And check out our Art Repository

Goals for next week:
Create developer log when programming
Taylor – 15 minutes of free writing / journaling – artprompts.org
Rett – Create a pixel art character (and animate if possible)

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A GAME AT DINNER 10: HISTORICAL DISCREPANCIES

A Game at Dinner is back with episode 10, the 11th episode. Lee and Rett discuss historical discrepancies in Morrowind, other fantasy settings, and real life. They focus on the Battle of Red Mountain, and toss around some discrepancies found in other literature in the world. They discuss Dragon Break’s and the Mandela Effect. And geek out over the Tribunal.

 

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A GAME AT DINNER 03: THE DWEMER

This week Lee and Rett talk about the Dwemer, the dwarves of Morrowind. Diving into their lore and history, and their role in the game. They talk more about immersion in The Elder Scrolls.

Look forward to a few more episodes to be dropped soon. And keep an eye on /r/morrowind on reddit to see our latest discussions.

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