GAME DEV’s QUEST e27: IT’S THE WEIRD SHIT THAT FEELS THE BEST

This week on GDQ, Rett and Taylor rehash the work they did implementing black jack into their C# text adventure game. They realize that without Humble Bundle, Game Dev’s Quest would never have come into existence. Other topics include purchasing tickets to the Enjoy GameDev conference hosted by Gamkedo, finalizing travel details for Japan, ways to create VR apps, and shortening the 40 hour work week.

Taylor’s Challenge: Watch Midnight Diner, research C# delegates, events, and threading.
Team Challenge: Meet twice this week.

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GAME DEV’S QUEST e26: ONE PERCENT DOTA

Rett and Taylor discuss the 10,000 hours to become a master rule, sharing their doubts and asking how this applies to gamedev. They analyse the average life expectancy in the US and apply these numbers to their own lives, asking the question if you are late to the game, is there still hope? All this and more on this week’s episode!

This episode was recorded in preparation for Episode 18: Rockzom with a different audio setup so quality may vary.

Life Expectancy Number Document
Tournament Fighter Code

Challenges this week:
Taylor: Use chopsticks
Team: Meet two times

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GAME DEV’S QUEST e25: DO IT LIKE DIOGENES

Rett and Taylor discuss Diogenes, the famous cynic philosopher, and Zeno who strongly influenced Stoic philosophy. They plug their upcoming (yet already released) podcast with twitch streamer rockzom, which you should go listen to right now. They dissect some points given in Coffee with Butterscotch episode Scream Tubes and Bacon Babies, trying to find the motivation to always be learning gamedev. Then they contemplate game design through some flaws in Divinity: Original Sin. Finally, they discuss the film Okja which will turn you all into Vegans!

 

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GAME DEV’S QUEST e24: SPELUNKING FOR POKEMAN

Rett went cave diving in Bend, and Taylor’s apartment almost caught on fire. They talk about being happy with what you have and the allure of what you don’t. The discussion includes success as an indie dev, being lied to growing up, managing finances, and monetizing your skills.

They broach the topic of philosophy and the Philosophize This! podcast along with Taylor feeling down about game dev and getting a nice pick up. Also, Mentor Mondays was actually a thing this week.

Shoutout to JulianToker for a cool twitch stream, awesome gaming community and new podcast Cheerful Ghost, and our buddy Kurt Berning for being our buddy!

 

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GAME DEV’S QUEST e23: STRATEGIZE YOUR SHOWER TIME

Rett and Taylor talk about their workflows, especially when they aren’t home. Taylor started fostering a kitty and got an Air Conditioner! Life upgrade! They discuss procedural generation for the brick breaker game, Virtual Reality, and their friendship.

Shoutout to ToniestTony for being cool on Rockzom’s Stream.

Check out anything by Butterscotch Shenanigans.

 

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GAME DEV’S QUEST e22: THEY’VE GONE TO PLAID

Rett and Taylor discuss motivation and a break through they made this week. They worked on a World War II sidescroller game together and Taylor crushed some bricks making his very own brick breaker game. They talk about his experience streaming and bug hunting, as well as Rett’s love of Shadow of The Colossus and The Last Guardian, and Taylor’s love of Age of Empires.

Shoutout to rockzom, manbeardgames, and AuroraCaelestis for hanging out on stream!

Taylor challenged Rett to do an hour of Gamedev twice this week and Rett challenged Taylor to think of ways to use his pixel art in games.

 

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GAME DEV’S QUEST e16: VIRTUALIZE MY REALITY

Rett and Taylor talk about retro video games and their favorite recent indies, as well as progress they made on their Japan trip. Rett describes his first experience with Virtual Reality and they discuss some cool possibilities with VR and AR.

Rett’s Challenge: Work on Brick Breaker from the Udemy Course
Taylor’s Challenge: Play classic games, set up emulator on Raspberry Pi

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