GAME DEV’S QUEST e62: GDQ REBORN

In this episode, we analyze where the Game Dev’s Quest platform is, what we are struggling with, and where we want to go. If you would like to give us your input to help shape our podcast and community, please do! We appreciate you continuing to ride along with us on this journey.

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Quick Tip
https://www.scotthyoung.com/blog/myprojects/mit-challenge-2/

GAME DEV’S QUEST e60: DOCTOR ARGUS

Doctor Argus joins us to talk about his first computer, learning to program, developing augmented and virtual reality apps, attending this years Game Developers Conference, winding up for Ludum Dare, hiking, and World of Warcraft.

Play his games on Itch and watch his streams on Twitch 

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GAME DEV’S QUEST e59: TIM RUSWICK

Tim Ruswick of Game Dev Underground joins us to share his origin story. Tim shares with us his time in marketing, transitioning into game dev, creating Game Dev Underground, and his work on his upcoming game, Philophobia: The Fear of Love.

Check out Tim’s work on YouTube, gdu.io, and philophobiagame.com

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GAME DEV’S QUEST e58: CRAZY CARBON

Taylor and Rett have been consuming far too many nature shows. They talk about scope of consciousness, evolutionary utility, getting eaten by Komodo Dragons, and working memory of cats.

Rett got injured last week, he shares that story, and they talk about conflict resolution and communication patterns.

And now Taylor is jonesing for new science fiction and games.

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GAME DEV’S QUEST e57: MATTYK1NS

Mattyk1ns dropped by the GDQ studio to talk about his own personal game dev’s quest. He shares about his struggles working on his current game, Grape Escape, maintaining the work/life balance, containing scope on projects, offering patches and updates, and when to put a cap on a project and call it good.

You can follow all his work on mattykins.com and catch his stream at twitch.tv/mattyk1ns

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GAME DEV’S QUEST e56: BALANCING ACT

Taylor has been making headway on his logging game!And Rett is creating his own class in Dungeons and Dragons. Which leads to a conversation about balancing competitive games. They go down the rabbit hole about game design preference and compare Japanese games to American. And Taylor is nearly done with Blood, Sweat, and Pixels and needs some new books to read.

 

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GAME DEV’S QUEST e55: ACE VENTURA GETS DEFECTIVE

This week Taylor has been consuming a ton of media. He saw Wonder Woman, and reflected on the nuance of Ace Ventura: Pet Detective. He’s also been playing Anodyne, and reading Masters of Doom,  gaining some serious inspiration points.

Rett takes us dome some conspiracy theory rabbit holes. Stormy Daniels and DeepFakes, Michael Jordan’s gambling problem and the strange death of his father, and a few more.

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GAME DEV’S QUEST e54: YOGA POSERS

Taylor and Rett are shaking this up with their recording schedule. Rett is giving yoga a shot. Taylor has difficulty finding vegan food substitutes. Fitness, diet, and a healthy lifestyle are an investment in your old age. Planet Earth and Blue Planet are amazing. Rett played more DnD.

Join the conversation on twitter
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GAME DEV’S QUEST e53: STARTING A BUSINESS

Rett’s been catching up on Supernatural, while Taylor can’t seem to catch a good nights sleep. What are some changes Taylor can possibly make at this point to finally get the rest he needs? And against all odds Rett found a house on his first time out and is moving in the next few weeks.

Finally, Taylor taps into Rett’s experience starting a business in Oregon.

 

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GAME DEV’S QUEST e52: BRAIN IN A VAT

Taylor and Rett discuss the brain in a vat theory. Rett shares his favorite Conan the Barbarian quote. They compare religion and science and jump into a bit of history and science.

Taylor has begun on the next 1GAM and developed some procedural generation. But is 1GAM align with his goals any more? Using Steamspy, Taylor has found that the indie dev dream is not far out of reach.

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
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email at
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Play our games at
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