GAME DEV’S QUEST e23: STRATEGIZE YOUR SHOWER TIME

Rett and Taylor talk about their workflows, especially when they aren’t home. Taylor started fostering a kitty and got an Air Conditioner! Life upgrade! They discuss procedural generation for the brick breaker game, Virtual Reality, and their friendship.

Shoutout to ToniestTony for being cool on Rockzom’s Stream.

Check out anything by Butterscotch Shenanigans.

 

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GAME DEV’S QUEST e22: THEY’VE GONE TO PLAID

Rett and Taylor discuss motivation and a break through they made this week. They worked on a World War II sidescroller game together and Taylor crushed some bricks making his very own brick breaker game. They talk about his experience streaming and bug hunting, as well as Rett’s love of Shadow of The Colossus and The Last Guardian, and Taylor’s love of Age of Empires.

Shoutout to rockzom, manbeardgames, and AuroraCaelestis for hanging out on stream!

Taylor challenged Rett to do an hour of Gamedev twice this week and Rett challenged Taylor to think of ways to use his pixel art in games.

 

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GAME DEV’S QUEST e18: ROCKZOM

This week Rockzom comes in to help the guys hold down the podcast as a special guest host! They share stories about how they all settled on their online handles, and talk about getting into game dev, music, comedy, performing, and challenging yourself to grow and learn.

It was an absolute pleasure to have Rockzom on! He’s led an interesting life, lived boldly, and is a very talented game dev. He’s made quite the community over on twitch, so make sure you check him out and tell him you heard him on Game Dev’s Quest!

Rockzom’s Twitch Channel

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GAME DEV’S QUEST e13: THE BERG (post mortem)

Anyone following on Twitter remembers when Taylor and Rett finished their challenge as part of the Climate Change Game Jam. This episode is the post mortem of their game jam. They discuss their brainstorming, and how the divided the work and tackled their first game jam challenge.

The Iceberg is available on itch.io, follow the link below. It’s the only game meant not to be played. Watch what happens when mindless energy consumption runs unchecked.

The Iceberg

Rett is challenged to do one #pixeldailies and post it online. That’s Here.
Taylor is challenged to create an instagram account, which is Here.

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GAME DEV’S QUEST e12.3: SPIRIT OF THE GAME JAM

In this final part of a three part episode, Taylor and Rett plan for their very first game jam. They touch on inspiring friends to code and learn game dev. They also talk about creating a community and being more active on social media. 

Rett challenged Taylor to immerse himself in Japanese culture and Taylor challenged Rett to download the Calm app and begin meditating.

This week’s resources:
Climate Game Jam
200 Word RPG Challenge

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GAME DEV’S QUEST e12.2: PURE PAZAAK

In the second installment of three, Taylor and Rett talk about their last weekend playing games at Taylor’s house and prepping for International Table Top Day when they play, Shogun. Rett gets pulled over for speeding (a lot).

Then they get back into gear and talk about progress on their console game and implementing a black jack mini game. From their Rett shows off his Star Wars knowledge and schools Taylor on the difference between Sabacc and Pazaak. Rett doesn’t stop talking about Star Wars.

This week’s resources:
Castles of Burgundy

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GAME DEV’S QUEST e12.1: MEDITATION NATION

In this first part of a three part episode, Taylor and Rett analyze a reddit post regarding anxiety in game development. Thanks to /u/braytendo for the great post. Additionally they discuss the benefits of meditation and their progress with the Unity Tutorials.

Shoutout to /u/hashtagdubstate for the nice feedback.

This week’s resources:
Meditations by Marcus Aurelius
Headspace Meditation App
Calm Meditation App
Ryan Holiday Reading List

 

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GAME DEV’S QUEST e09: HISTORICALLY HARDCORE

Rett is back from Reno, and he listened to a lot of Dan Carlin’s Hardcore History podcast. Taylor and Rett share how their passion of history formed and how it informs their drive for more knowledge. Taylor shares more about catlike coding, and art tutorials from @achebit.

Pivoting from talking history, they talk about Chris Avellone and his impact on storytelling in the industry. Rett shares his love of writing. And the Oregon Ducks made it to the final four (spoilers: they didn’t get much further).

This Week’s Resources:
Chris Avellone interview
Achebit’s pixel art tutorials

Here is our Latest Code and updated Game Design Document.

And check out our Art Repository

Goals for next week:
Create developer log when programming
Taylor – 15 minutes of free writing / journaling – artprompts.org
Rett – Create a pixel art character (and animate if possible)

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GAME DEV’S QUEST e08: AUTODIDACTICISM (and more dirty words)

Spring break was fast upon us when this episode was recorded. Rett is gearing up for vacation and been working on his writing, standup comedy, and his bigfoot musical. And Taylor is hammering away at pixel art, sketching, and coding.

They discuss Terry Pratchett’s Discworld, Stephen King’s Dark Tower, building communities, staying productive, and the value of self education, or autodidacticism if you wondered why the hell someone would call an episode that, over a traditional education.

Not too much code talk in this episode, but we hope you enjoy none the less. But we invite you to check out our art too see that ANYONE can do it!

The boys challenge themselves to engage more on twitter, and spend more time coding or sketching.

This week’s resources:
Windowsill
Dungeons of Dredmor
Game Dev Unchained podcast
Art Board
Game Dev Subreddit

Coding Resources:
fiddle.io
dotnetfiddle.net

Here is our game’s Latest Code and updated Game Design Document.

And check out our Art Repository for inspiration on where to start pixel art.

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GAME DEV’S QUEST e05: ROSHAMBO

Taylor and Rett talk about the wedding they went to. Then they jump in and talk about  their week’s hurdles and how you can overcome your own and the importance of breaks.

Then they delve into this weeks code and the fighting mechanics they designed and fleshed out.

Taylor challenges Rett to finish the podcast’s music (which you’ve all been enjoying since day one) and to write some code. And Rett urges Taylor to listen to a great jazz album.

Here’s our resources this week:
Catlike Coding
A Game At Dinner
Ryo Fukui – Scenery 1976 (FULL ALBUM)

Here’s our Game Design Document

And here’s our Latest Code

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