GAME DEV’S QUEST e56: BALANCING ACT

Taylor has been making headway on his logging game!And Rett is creating his own class in Dungeons and Dragons. Which leads to a conversation about balancing competitive games. They go down the rabbit hole about game design preference and compare Japanese games to American. And Taylor is nearly done with Blood, Sweat, and Pixels and needs some new books to read.

 

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GAME DEV’S QUEST e55: ACE VENTURA GETS DEFECTIVE

This week Taylor has been consuming a ton of media. He saw Wonder Woman, and reflected on the nuance of Ace Ventura: Pet Detective. He’s also been playing Anodyne, and reading Masters of Doom,  gaining some serious inspiration points.

Rett takes us dome some conspiracy theory rabbit holes. Stormy Daniels and DeepFakes, Michael Jordan’s gambling problem and the strange death of his father, and a few more.

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GAME DEV’S QUEST e49: Casino Casuale

Taylor and Rett plan for the imminent OMGJam 3 (which already passed, sorry), and balancing time with other projects. Then Taylor shares his struggles shopping for a new laptop. Rett went to the casino last weekend, and they recall their bachelor parties, both at the casino.

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GAME DEV’S QUEST e46: w/ CHRIS DELEON, ALANNA LINAYRE, AND TIM RUSWICK

Chris DeLeon of Gamkedo, Alanna Linayre (VO actress on Bendy and the Ink Machine), and Tim Ruswick of Game Dev Underground unite with Taylor and Rett to talk about motivation, goals, and quitting.

Chris DeLeon runs Gamkedo, a worldwide online game development club aimed to help beginners learn the skills to make their own games.
You can follow his work at gamkedo.com, twitter @ChrisDeLeon, and over on YouTube.

Alanna Linayre was an actress in NYC for ten years. Her voice can be heard in theMeatly’s Bendy and the Ink Machine. She can be found on twitter @Tybawai where she discusses motivation and self care.

Tim Ruswick runs Game Dev Underground which aims to inspire indie game developers everywhere with nearly one YouTube video a day covering tutorials and analysis of the ins and outs of game development. You can find his work primarily on YouTube at the Game Dev Underground channel. And over on twitter @TimRuswick .

Sign up now for the One Mechanic Game Jam. It runs February 9th – 10th, with the goal of creating a game that can be played with only one mechanic. Join our discord server to stay motivated and hook up with like minded devs!

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GAME DEV’S QUEST e45: CHEERFUL GOALS

Jon Dodson is back to guest host this show about setting goals and finding the balance to achieve them, what it takes to chase your dreams, which Twilight book is the best, and whether Jacob or Edward is better.

With January almost over, it’s more important than ever to keep your goals at the front of your mind. Now is the time habits are born. Stick with it and tell us how you’re doing!

Check out Jon’s work at cheerfulghost.com

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GAME DEV’S QUEST e39: NET NEUTRALITY

Taylor and Rett are back after a three week break from recording. Taylor bought Pico-8 and used it for Krassenstein’s Krassjam, and learned using Mboffin’s tutorial zine.

Then they discuss their new book club podcast. And Rett wraps up NaNoWriMo by sharing his progress. Which leads to a discussion about the discovery of mathematical concepts

Then they read a great letter from a listener. And pitch saving Net Neutrality.

Make sure to check out –
Game Design Zen A great game dev podcast!

Mboffin’s Itch page

And Pico-8, Krassjam, Ludum Dare, and PIGSquad!

And if you value this free podcast, and the many others like it, and equal and unimpeded access to the great educational resources that make indie game development an attainable goal for everyone, make sure to have your voice heard in the battle to save Net Neutrality. Even if you don’t think it will affect you, it absolutely will. Visit https://www.govtrack.us/ to learn how to contact your representatives.

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GAME DEV’S QUEST e38: HAT JACK

Music is on the minds of Taylor and Rett. They reminisce about their old band, and share the similarities between podcasting and being in a band. They talk about some upcoming projects, including a brand new podcast currently in the works.

Taylor’s been working on One Game a Month (1GAM) and started on November’s theme (whoah magic, it’s December now!) Then he talk about a new mic, and getting a gift for our friend back in Japan!

Today’s Quick Tip:
Read a book, like Blood, Sweat, and Pixels!

The video we discuss is here on YouTube, the song is called Hat Jack
https://www.youtube.com/watch?v=VSB3a8OUkYk

Rett’s Challenge: Do three videos from the Udemy course.
Taylor Challenge: Hop on Steam and install clickteam fusion, do the first tutorial.
Team Challenge: come up with quick tips

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GAMES DEV’S QUEST e37: CHEERFUL GHOST

Taylor and Rett are joined by special guest host, Jon Dodson, the creator and caretaker of cheerfulghost.com, which published the indie title, Starship Rubicon. We discuss what it meant to publish a game, his role in the development, and the lessons he learned along the way.

Jon schools us on the game dev and indie game scene in Portland, Oregon. Tells us about running Cheerful Ghost. And then they enter lifehacks territory and fall down the rabbit hole of the philosophy of gaming.

Try STARSHIP RUBICON now!

And make sure to check out –
Cheerful Ghost
Portland Indie Game Squad
Portland Retro Gaming Expo

Today’s Quick Tip: Try another pixel art editor.
http://pyxeledit.com/
https://graphicsgale.com/

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GAME DEV’S QUEST e36: TRIBAL TRIGGERS

Taylor and Rett dissect their entry for the One Mechanic Game Jam, or OMGJam, and discuss the things they learned about unity. Taylor’s been working on his One Game a Month entry and making some great progress on the Udemy unity course.

Other than game dev, they rip into some DnD, talk about the primal connections to music, horror, and comedy. They talk about drumming. And Rett shares some of his experience playing music in musicals.

Today’s Quick Tip:
https://unity3d.com/learn/tutorials/topics/tips/play-mode-editor-tint

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GAME DEV’S QUEST e35: OMGAMESTORM

Taylor and Rett kick off the One-Mechanic-Game Jam number 2! What is the #OMGJam you ask? It is a game jam where you do your best to create a game that is played with only one mechanic in only a single weekend! The guys spend their time brainstorming for their own entry.

Taylor discuses challenging himself to attempt One Game a Month or #1GAM and holding himself accountable by streaming regularly. And Rett whines about the woes of having many bosses.

Today’s Quick Tip
Use the Fixed Update Method when doing physics calculations in the Unity Engine. Follow the link below to learn more!
https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html

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