GAME DEV’S QUEST e12.3: SPIRIT OF THE GAME JAM

In this final part of a three part episode, Taylor and Rett plan for their very first game jam. They touch on inspiring friends to code and learn game dev. They also talk about creating a community and being more active on social media. 

Rett challenged Taylor to immerse himself in Japanese culture and Taylor challenged Rett to download the Calm app and begin meditating.

This week’s resources:
Climate Game Jam
200 Word RPG Challenge

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GAME DEV’S QUEST e12.2: PURE PAZAAK

In the second installment of three, Taylor and Rett talk about their last weekend playing games at Taylor’s house and prepping for International Table Top Day when they play, Shogun. Rett gets pulled over for speeding (a lot).

Then they get back into gear and talk about progress on their console game and implementing a black jack mini game. From their Rett shows off his Star Wars knowledge and schools Taylor on the difference between Sabacc and Pazaak. Rett doesn’t stop talking about Star Wars.

This week’s resources:
Castles of Burgundy

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GAME DEV’S QUEST e08: AUTODIDACTICISM (and more dirty words)

Spring break was fast upon us when this episode was recorded. Rett is gearing up for vacation and been working on his writing, standup comedy, and his bigfoot musical. And Taylor is hammering away at pixel art, sketching, and coding.

They discuss Terry Pratchett’s Discworld, Stephen King’s Dark Tower, building communities, staying productive, and the value of self education, or autodidacticism if you wondered why the hell someone would call an episode that, over a traditional education.

Not too much code talk in this episode, but we hope you enjoy none the less. But we invite you to check out our art too see that ANYONE can do it!

The boys challenge themselves to engage more on twitter, and spend more time coding or sketching.

This week’s resources:
Windowsill
Dungeons of Dredmor
Game Dev Unchained podcast
Art Board
Game Dev Subreddit

Coding Resources:
fiddle.io
dotnetfiddle.net

Here is our game’s Latest Code and updated Game Design Document.

And check out our Art Repository for inspiration on where to start pixel art.

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GAME DEV’S QUEST e06: PRODUCTIVE MOTHER EFFING WEEK

Taylor and Rett celebrate RB Whitaker’s C# tutorial and book, the C# Players Guide. They finished their podcast music! (Which you’ve enjoyed since day one). And they talk about the work they did on their console game, including rehashing their player’s beginning stat allocation, ASCII art, and the creation of their “slow typer” function.

Our Resources of the Week:
Game Devs Like You/Gamkedo:
Interview with CE Hayes
and Chris DeLeon live at LA indie dev club
RB Whitaker Tutorial 
Dwarf Fortress

Here’s our Game Design Document.

And our Latest Code.

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GAME DEV’S QUEST e05: ROSHAMBO

Taylor and Rett talk about the wedding they went to. Then they jump in and talk about  their week’s hurdles and how you can overcome your own and the importance of breaks.

Then they delve into this weeks code and the fighting mechanics they designed and fleshed out.

Taylor challenges Rett to finish the podcast’s music (which you’ve all been enjoying since day one) and to write some code. And Rett urges Taylor to listen to a great jazz album.

Here’s our resources this week:
Catlike Coding
A Game At Dinner
Ryo Fukui – Scenery 1976 (FULL ALBUM)

Here’s our Game Design Document

And here’s our Latest Code

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GAME DEV’S QUEST e04: DIAL-UP DANCIN

Taylor and Rett this week talk about last week’s challenges and get sucked into an episode long tangent about video games, weddings, computers, internet speeds, Morrowind, and how much Taylor hates dancing.

Don’t miss their short discussion on the C# console class.

Taylor urges Rett to keep coding, and Rett challenges Taylor to dance.

Here’s the latest game design document.

And here’s our latest code

Join the conversation on twitter
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GAME DEV’S QUEST e02: PIXEL ART WITH DEVELOPER HEART

This week Taylor and Rett dive in talking about video game art, specifically pixel art and animation. They discuss the different tools available for use and for FREE. And they talk about the new project they started only a few nights before, make sure you check out the link to their code.

And don’t miss the new resources they found. Check the links below to the pixel art tutorial that Taylor uses, and the Game Developer’s Conference concerning one of the industry’s leading artists.

Resources:
Game Dev Conference  A presentation with industry leading artist
Pixel art video course
Pixel art tutorial

Code:
Main Application – https://goo.gl/UPyEM0
Clases – https://goo.gl/W6s3dW

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GAME DEV’S QUEST e01.1: A NEW DIRECTION (GDQ CHECK-IN)

Taylor and Rett interrupt their normal recording schedule to do a late night check-in after Rett hits a wall. They talk about getting back to basic C# fundamentals (the basis of Rett’s problem), and discuss a new direction for their project.

Taylor invites Rett to work with him on a console application, separate from their unity project, and they waste no time getting to work.

Resources:
Free Game Dev Course: https://www.udemy.com/code-your-first-game/
Game Club Website: http://gamkedo.com/
Great Software Development Podcast: http://thisdeveloperslife.com/
Choice of Games: https://www.choiceofgames.com/category/our-games/

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GAME DEV’S QUEST e01: THE TEMPLE OF THE JAGUAR QUEEN

Taylor and Rett are back to discuss their progress on the unity course they are taking. They talk about planning your game and how to derive inspiration from games and art you enjoy.

Later they begin brainstorming ideas for their own game which they will create and catalog right before you very ears (and eyes) on this podcast.

The Lost Temple of the Jaguar Queen is born (and dies very quickly)

Join the conversation on twitter
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@rettisawesome
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