GAME DEV’S QUEST e43: YOUR MONEY WHERE YOUR MOUTH IS

Happy new years friend! In the first episode recorded in the new year Taylor and Rett discuss the importance of passion projects and how the daily grind reminds you of what’s important. And how One Game a Month has really solidified his skills and drive. Then taylor shares his experience working on Krassjam this month.

Rett talks about the importance of putting your money where your mouth is and financing the hobbies that you can’t live without. And then they set a date for the 3rd One Mechanic Game Jam: The weekend of February 9th, 10th, and 11th. Mark your calendars and come join us for a fun weekend!

Rett’s Challenge: Be more active on discord.
Taylor’s Challenge: Read the first section of Between the World and Me.

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GAME DEV’S QUEST e42: HAPPY NEW YEAR

Happy new year all! Taylor and Rett invite their friend Kurt to studio to discuss making new years goals! They share their personal methods of tracking progress throughout the year and how to stay motivated.

After Kurt says his farewells, Taylor and Rett discuss how to navigate the holidays with difficult family, how to share your passions projects with people who may not understand them. They share their high points from 2017 and share their hopes for the future!

visit www.hugtherhino.com to follow along with Kurt’s work.

Team Challenge: Finalize OMGJam 3

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GAME DEV’S QUEST e41: POLITICAL NIHILISM

This week Rett and Taylor discuss a wide range of topics including WWE wrestling, dreams, drumming, game development, and a deep dive into politics. Come join us on our round about, often distracted, journey to learn game development!

Shoutout to mattyk1ns and Joshua Rankin for being our buds!

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GAME DEV’S QUEST e40: GAMEDEV = HARD

This week Rett gets back to working his Christmas musical special and was faced with a bloody problem. Taylor finished his game for One Game a Month November and streamed the entire process on Twitch. Then, Rett and Taylor discuss how awesome and supportive the gamedev community is, and Taylor spends some time day dreaming about making gamedev his full time job. This and more on Game Dev’s Quest!

Shoutout to Jayben, MattyK1ns, Lillybyte, ApothicTV, DoctorArgus,  Djego, and MikeyTShirt for hanging on Taylor’s stream so much.

Rett’s Challenge: Watch 3 videos from the Unity Course
Taylor’s Challenge: Use Dream Whale to track dreams
Team Challenge: Plan OMGJam3

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GAME DEV’S QUEST e39: NET NEUTRALITY

Taylor and Rett are back after a three week break from recording. Taylor bought Pico-8 and used it for Krassenstein’s Krassjam, and learned using Mboffin’s tutorial zine.

Then they discuss their new book club podcast. And Rett wraps up NaNoWriMo by sharing his progress. Which leads to a discussion about the discovery of mathematical concepts

Then they read a great letter from a listener. And pitch saving Net Neutrality.

Make sure to check out –
Game Design Zen A great game dev podcast!

Mboffin’s Itch page

And Pico-8, Krassjam, Ludum Dare, and PIGSquad!

And if you value this free podcast, and the many others like it, and equal and unimpeded access to the great educational resources that make indie game development an attainable goal for everyone, make sure to have your voice heard in the battle to save Net Neutrality. Even if you don’t think it will affect you, it absolutely will. Visit https://www.govtrack.us/ to learn how to contact your representatives.

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GAME DEV’S QUEST e38: HAT JACK

Music is on the minds of Taylor and Rett. They reminisce about their old band, and share the similarities between podcasting and being in a band. They talk about some upcoming projects, including a brand new podcast currently in the works.

Taylor’s been working on One Game a Month (1GAM) and started on November’s theme (whoah magic, it’s December now!) Then he talk about a new mic, and getting a gift for our friend back in Japan!

Today’s Quick Tip:
Read a book, like Blood, Sweat, and Pixels!

The video we discuss is here on YouTube, the song is called Hat Jack
https://www.youtube.com/watch?v=VSB3a8OUkYk

Rett’s Challenge: Do three videos from the Udemy course.
Taylor Challenge: Hop on Steam and install clickteam fusion, do the first tutorial.
Team Challenge: come up with quick tips

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GAMES DEV’S QUEST e37: CHEERFUL GHOST

Taylor and Rett are joined by special guest host, Jon Dodson, the creator and caretaker of cheerfulghost.com, which published the indie title, Starship Rubicon. We discuss what it meant to publish a game, his role in the development, and the lessons he learned along the way.

Jon schools us on the game dev and indie game scene in Portland, Oregon. Tells us about running Cheerful Ghost. And then they enter lifehacks territory and fall down the rabbit hole of the philosophy of gaming.

Try STARSHIP RUBICON now!

And make sure to check out –
Cheerful Ghost
Portland Indie Game Squad
Portland Retro Gaming Expo

Today’s Quick Tip: Try another pixel art editor.
http://pyxeledit.com/
https://graphicsgale.com/

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GAME DEV’S QUEST e36: TRIBAL TRIGGERS

Taylor and Rett dissect their entry for the One Mechanic Game Jam, or OMGJam, and discuss the things they learned about unity. Taylor’s been working on his One Game a Month entry and making some great progress on the Udemy unity course.

Other than game dev, they rip into some DnD, talk about the primal connections to music, horror, and comedy. They talk about drumming. And Rett shares some of his experience playing music in musicals.

Today’s Quick Tip:
https://unity3d.com/learn/tutorials/topics/tips/play-mode-editor-tint

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GAME DEV’S QUEST e35: OMGAMESTORM

Taylor and Rett kick off the One-Mechanic-Game Jam number 2! What is the #OMGJam you ask? It is a game jam where you do your best to create a game that is played with only one mechanic in only a single weekend! The guys spend their time brainstorming for their own entry.

Taylor discuses challenging himself to attempt One Game a Month or #1GAM and holding himself accountable by streaming regularly. And Rett whines about the woes of having many bosses.

Today’s Quick Tip
Use the Fixed Update Method when doing physics calculations in the Unity Engine. Follow the link below to learn more!
https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html

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GAME DEV’S QUEST e34: POWER BAR PLEASURE CENTER

Taylor and Rett talk about game design, scaling experience points, progressing games, and which design choices are better. And we tie it all in with our favorite games and examples.

We prep for the second One Mechanic Game Jam and have a great time! Please remember to rate, review, and subscribe on iTunes!

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