GAME DEV’S QUEST e09: HISTORICALLY HARDCORE

Rett is back from Reno, and he listened to a lot of Dan Carlin’s Hardcore History podcast. Taylor and Rett share how their passion of history formed and how it informs their drive for more knowledge. Taylor shares more about catlike coding, and art tutorials from @achebit.

Pivoting from talking history, they talk about Chris Avellone and his impact on storytelling in the industry. Rett shares his love of writing. And the Oregon Ducks made it to the final four (spoilers: they didn’t get much further).

This Week’s Resources:
Chris Avellone interview
Achebit’s pixel art tutorials

Here is our Latest Code and updated Game Design Document.

And check out our Art Repository

Goals for next week:
Create developer log when programming
Taylor – 15 minutes of free writing / journaling – artprompts.org
Rett – Create a pixel art character (and animate if possible)

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

have your voice heard
657 888 3835

GAME DEV’S QUEST e07: BLAST OFF

This was recorded the same week that Game Dev’s Quest launched! (to give a peak behind the curtains.) Taylor and Rett talk about launching the show, and podcasting in general. And they bought tickets to fly to Japan.
Rett binged on Writing Excuses, a podcast dedicated to helping people learn the craft of writing. And Taylors spends some time with Monument Valley.

As far as coding goes they focus on putting the finishing touches on the intro into their console RPG, and add some color to the recently added ASCII art.

Rett challenges Taylor to stay away from the news.

 

This week’s resources:
Unity Live Training
Unity Tutorials
Writing Excuses Podcast

Updated Game Design Document

Our game’s Latest Code

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

have your voice heard
657 888 3835