GAME DEV’S QUEST e17: SNESBERRY PIE

Rett and Taylor discuss using their raspberry pi’s and old school games using retro pie. They finally completed the Iceberg and it feels great. They also discuss 2D character control in Unity and share some really great resources.

Rett challenges Taylor to check out the StarFlight and the Buck Rodgers game he played on Sega Genesis, fantastic in depth sci-fi games. Must sees!

THING TO CHECK OUT!

The Iceberg

Retro Pie

Design Patterns Book 

Unity tutorial character controller

WWII Game Player Controller Script 

 

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GAME DEV’S QUEST e16: VIRTUALIZE MY REALITY

Rett and Taylor talk about retro video games and their favorite recent indies, as well as progress they made on their Japan trip. Rett describes his first experience with Virtual Reality and they discuss some cool possibilities with VR and AR.

Rett’s Challenge: Work on Brick Breaker from the Udemy Course
Taylor’s Challenge: Play classic games, set up emulator on Raspberry Pi

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GAME DEV’S QUEST e12.3: SPIRIT OF THE GAME JAM

In this final part of a three part episode, Taylor and Rett plan for their very first game jam. They touch on inspiring friends to code and learn game dev. They also talk about creating a community and being more active on social media. 

Rett challenged Taylor to immerse himself in Japanese culture and Taylor challenged Rett to download the Calm app and begin meditating.

This week’s resources:
Climate Game Jam
200 Word RPG Challenge

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GAME DEV’S QUEST e12.1: MEDITATION NATION

In this first part of a three part episode, Taylor and Rett analyze a reddit post regarding anxiety in game development. Thanks to /u/braytendo for the great post. Additionally they discuss the benefits of meditation and their progress with the Unity Tutorials.

Shoutout to /u/hashtagdubstate for the nice feedback.

This week’s resources:
Meditations by Marcus Aurelius
Headspace Meditation App
Calm Meditation App
Ryan Holiday Reading List

 

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GAME DEV’S QUEST e07: BLAST OFF

This was recorded the same week that Game Dev’s Quest launched! (to give a peak behind the curtains.) Taylor and Rett talk about launching the show, and podcasting in general. And they bought tickets to fly to Japan.
Rett binged on Writing Excuses, a podcast dedicated to helping people learn the craft of writing. And Taylors spends some time with Monument Valley.

As far as coding goes they focus on putting the finishing touches on the intro into their console RPG, and add some color to the recently added ASCII art.

Rett challenges Taylor to stay away from the news.

 

This week’s resources:
Unity Live Training
Unity Tutorials
Writing Excuses Podcast

Updated Game Design Document

Our game’s Latest Code

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GAME DEV’S QUEST e01.1: A NEW DIRECTION (GDQ CHECK-IN)

Taylor and Rett interrupt their normal recording schedule to do a late night check-in after Rett hits a wall. They talk about getting back to basic C# fundamentals (the basis of Rett’s problem), and discuss a new direction for their project.

Taylor invites Rett to work with him on a console application, separate from their unity project, and they waste no time getting to work.

Resources:
Free Game Dev Course: https://www.udemy.com/code-your-first-game/
Game Club Website: http://gamkedo.com/
Great Software Development Podcast: http://thisdeveloperslife.com/
Choice of Games: https://www.choiceofgames.com/category/our-games/

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GAME DEV’S QUEST e01: THE TEMPLE OF THE JAGUAR QUEEN

Taylor and Rett are back to discuss their progress on the unity course they are taking. They talk about planning your game and how to derive inspiration from games and art you enjoy.

Later they begin brainstorming ideas for their own game which they will create and catalog right before you very ears (and eyes) on this podcast.

The Lost Temple of the Jaguar Queen is born (and dies very quickly)

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