GDQ e136 pt 2 HomeTeam GameDev w Chris DeLeon

Chris DeLeon is back to talk about HomeTeam GameDev and their mission to teach people how to make games. We talk about making games, staying focus, K-Mart music of 1973, social media, and more!

This is part 2 of 3.

Visit hometeamgamedev.com to learn how to join.

Follow Chris on Twitter to keep up to date

And visit gamedevsquest.com for more of us

GDQ e135: Survivor 2020 Edition

The year is coming to a close soon, and both Taylor and Rett have been using their isolation to pluck away at their games library. They talk about Pillars of Eternity, Tyranny (both free on Epic RIGHT NOW), Hyper Light Drifter, Hotline Miami, Banner Saga, and more.

Not to mention Rett’s new found obsession: Survivor.

Pick up one of the latest game dev asset packs at Humble Bundle using our affiliate link, and support this show!

Visit gamedevsquest.com for everything else!

GDQ e134: Chris n’ Krass

This week we are not only joined once again by our pal Krassenstein, but also the very talented Composer (and sometimes programmer) for Static City Games, Chris Gray! We dive into his inspirations for the vast library of game music he has created, and about the launch of their game Chronicle: Unit Eight which comes out of early access today! Make sure you pick up a copy and support these great devs!

Buy Chronicle: Unit Eight on Steam
Chris Twitter
Chris Bandcamp
Krassenstein Twitter
Krassentstein Twitch
Static City Games Twitter

Everything else found at https://gamedevsquest.com/

GDQ e133: OMGJAM8 vs the BIG BAD ELECTION

This time we dive into media we are consuming, prepare for OMGJAM8, and get reinvigorated for gamedev. We also try not to get into what may be the most important election of our lives.

Feeling as anxious as us? Join OMGJAM8 and put that energy into making a game! Sign up at https://itch.io/jam/omgjam8

Links to relevant media:
Timber Wars
Anxiety Relief Meditation

Everything else found at https://gamedevsquest.com/

GDQ E131: NU METAL OF GAMES


Felix, AKA Flippo — long time friend of the show and participant of the Discord — comes to join us and share his insight and knowledge of integrating education into game design.

Follow Felix on twitter

Or come join him on the discord by following the links at gamedevsquest.com

Check out Cerberus by BlackShore
And check out what he was reading, Reality is Broken by Jane McGonigal

GDQ e130: Nick Alexander on Immersive Design

Nick Alexander joins GDQ to talk about Virtual and Augmented Reality, and changing the conversation around how we approach and talk about “immersion”.

Find his work at nickalexander.ca
and his podcast, Page of the Wind.

Visit gamedevsquest.com

GDQ e127: ZIVIX

Zivix is back to talk game dev, Bewildebots, free will, and more!

Visit gamedevsquest.com

and pick up Bewildebots on steam

GDQ e126: 2020 POCKET DIMENSION

Another long lost and forgotten episode intended to kick off the last OMGJam, but instead relegated to the annals of our storage closets. Taylor and Rett discuss the beginning of the stay-at-home orders, and the beginnings of the last OMGJam.

2020 is weird. But we’ll have more episodes for you soon.

Visit gamedevsquest.com

GDQ e125: Physical Digital Billboard – The Lost Episode

It has definitely been a while since we put out an episode. So long, in fact, that we forgot about the episode you’re about to listen to. This episode was recorded at the dawn on omgjam6. Take a listen and remind yourself what GDQ is all about. Thanks for sticking with us team!

Visit gamedevsquest.com for everything you need.



GDQ e124: Portland Retro Gaming Expo Day 2

Another episode from a car! Returning from day 2 of PRGE where we were fortunate enough to speak with Matt Uelman, the composer for Diablo 2, and Matt Householder, senior producer on Diablo 2. Skip to 25:30 to get into the interview.

Big shout out to our boys at Cheerful Ghost for letting us tag along.

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