GAME DEV’S QUEST e64 DOT COM

gamedevsquest.com is live for your personal viewing pleasure. Simply a static page, visit it to point you at the sign up page for the upcoming One Mechanic Game Jam, and all the latest episodes of Game Dev’s Quest.

Meawhile, Taylor and Rett discuss the merits of Clickteam Fusion 2.5, the new Star Wars film, Solo, and the new Deadpool 2. Taylor shares a new tool to compare and contrast charities so you can make the best decisions when electing who gets your money.

Rett’s Challenge: Finish Clickteam Fusion physics tutorials.
Tayor’s Challenge: Brainstorm charity/fundraiser ideas.

Don’t forget to sign up for OMGJam4! You can sign up by visiting gamedevsquest.com  and following the links to the itch.io sign up page.

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GAME DEV’S QUEST e35: OMGAMESTORM

Taylor and Rett kick off the One-Mechanic-Game Jam number 2! What is the #OMGJam you ask? It is a game jam where you do your best to create a game that is played with only one mechanic in only a single weekend! The guys spend their time brainstorming for their own entry.

Taylor discuses challenging himself to attempt One Game a Month or #1GAM and holding himself accountable by streaming regularly. And Rett whines about the woes of having many bosses.

Today’s Quick Tip
Use the Fixed Update Method when doing physics calculations in the Unity Engine. Follow the link below to learn more!
https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io/