GAME DEV’S QUEST e44: OBLIQUE STRATEGY

Taylor and Rett lay out plans for the next One Mechanic Game Jam. Then talk about how to overcome obstacles using Oblique Solutions. Taylor shares about his current work on One Game a Month.

Rett shares one of his current favorite podcasts, then talks about doing versus talking, and putting impostor syndrome to bed.

Make sure to check out:
Oblique Strategies
Beep Box

Taylor Challenge: Make a jingle/tune everyday. Capture moods, make it for 1GAM
Rett Challenge: 30 days of yoga with Adrienne

 

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io

GAME DEV’S QUEST e38: HAT JACK

Music is on the minds of Taylor and Rett. They reminisce about their old band, and share the similarities between podcasting and being in a band. They talk about some upcoming projects, including a brand new podcast currently in the works.

Taylor’s been working on One Game a Month (1GAM) and started on November’s theme (whoah magic, it’s December now!) Then he talk about a new mic, and getting a gift for our friend back in Japan!

Today’s Quick Tip:
Read a book, like Blood, Sweat, and Pixels!

The video we discuss is here on YouTube, the song is called Hat Jack
https://www.youtube.com/watch?v=VSB3a8OUkYk

Rett’s Challenge: Do three videos from the Udemy course.
Taylor Challenge: Hop on Steam and install clickteam fusion, do the first tutorial.
Team Challenge: come up with quick tips

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io/

GAMES DEV’S QUEST e37: CHEERFUL GHOST

Taylor and Rett are joined by special guest host, Jon Dodson, the creator and caretaker of cheerfulghost.com, which published the indie title, Starship Rubicon. We discuss what it meant to publish a game, his role in the development, and the lessons he learned along the way.

Jon schools us on the game dev and indie game scene in Portland, Oregon. Tells us about running Cheerful Ghost. And then they enter lifehacks territory and fall down the rabbit hole of the philosophy of gaming.

Try STARSHIP RUBICON now!

And make sure to check out –
Cheerful Ghost
Portland Indie Game Squad
Portland Retro Gaming Expo

Today’s Quick Tip: Try another pixel art editor.
http://pyxeledit.com/
https://graphicsgale.com/

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io/

GAME DEV’S QUEST e32.5: NIHONGOHAN

Taylor and Rett are off the Shinkansen and are back home. They unpack their trip to Japan and discuss their trials, their joys, and the dreaded jet lag.

If you are thinking about travelling to Japan and want some advice hit us up on email or twitter!

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io/

GAME DEV’S QUEST e28: HOLIDAY HATE

Taylor and Rett share their distaste for the holidays and holiday traditions. Taylor had some unity issues to sort out. Rett was busy and doing some writing. They’ve been listening to more coffee with butterscotch. Then they talk about brainstorming for the upcoming game jam (that already happened for those following along!)

Plus the guys have picked up Pillars of Eternity and been plucking a long!

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io/

GAME DEV’s QUEST e27: IT’S THE WEIRD SHIT THAT FEELS THE BEST

This week on GDQ, Rett and Taylor rehash the work they did implementing black jack into their C# text adventure game. They realize that without Humble Bundle, Game Dev’s Quest would never have come into existence. Other topics include purchasing tickets to the Enjoy GameDev conference hosted by Gamkedo, finalizing travel details for Japan, ways to create VR apps, and shortening the 40 hour work week.

Taylor’s Challenge: Watch Midnight Diner, research C# delegates, events, and threading.
Team Challenge: Meet twice this week.

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

play our games at
https://gamedevsquest.itch.io/

GAME DEV’S QUEST e25: DO IT LIKE DIOGENES

Rett and Taylor discuss Diogenes, the famous cynic philosopher, and Zeno who strongly influenced Stoic philosophy. They plug their upcoming (yet already released) podcast with twitch streamer rockzom, which you should go listen to right now. They dissect some points given in Coffee with Butterscotch episode Scream Tubes and Bacon Babies, trying to find the motivation to always be learning gamedev. Then they contemplate game design through some flaws in Divinity: Original Sin. Finally, they discuss the film Okja which will turn you all into Vegans!

 

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

GAME DEV’S QUEST e23: STRATEGIZE YOUR SHOWER TIME

Rett and Taylor talk about their workflows, especially when they aren’t home. Taylor started fostering a kitty and got an Air Conditioner! Life upgrade! They discuss procedural generation for the brick breaker game, Virtual Reality, and their friendship.

Shoutout to ToniestTony for being cool on Rockzom’s Stream.

Check out anything by Butterscotch Shenanigans.

 

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

GAME DEV’S QUEST e22: THEY’VE GONE TO PLAID

Rett and Taylor discuss motivation and a break through they made this week. They worked on a World War II sidescroller game together and Taylor crushed some bricks making his very own brick breaker game. They talk about his experience streaming and bug hunting, as well as Rett’s love of Shadow of The Colossus and The Last Guardian, and Taylor’s love of Age of Empires.

Shoutout to rockzom, manbeardgames, and AuroraCaelestis for hanging out on stream!

Taylor challenged Rett to do an hour of Gamedev twice this week and Rett challenged Taylor to think of ways to use his pixel art in games.

 

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast

GAME DEV’S QUEST e20: THE PLOT THICKENS

Rett saw Wonder Woman, so naturally Taylor and him talk about Hand Maid’s Tale…. and movies. The DC film universe is discussed. Which leads to story and narrative driven art. They share their favorite Pixar shorts. And their favorite story driven video games.

Another shout out to Rockzom for chilling (this episode was recorded way before he was on our show!) and to PixelPileDriver for giving some great pixel art tips on our live stream.

Major shout out to Coffee with Butterscotch a fantastic, hilarious, all around great game dev podcast on youtube AND itunes. go check it out!

URGENT ANNOUNCEMENT!
This week on Friday, August 4th, we are going to be doing a one day game jam and invite and challenge everyone to participate and create their own games! It’s called the One Mechanic Game Jam. Read all about it on the link below. But the idea is to create a game using one playing mechanic. When you are done post it on itch.io and tweet us using the hashtag #OMGJam.

https://itch.io/jam/one-mechanic-game-jam

Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome

email at
gdq@airpodcast.com

Like us on facebook
facebook.com/airpodcast