GAME DEV’S QUEST e07: BLAST OFF

This was recorded the same week that Game Dev’s Quest launched! (to give a peak behind the curtains.) Taylor and Rett talk about launching the show, and podcasting in general. And they bought tickets to fly to Japan.
Rett binged on Writing Excuses, a podcast dedicated to helping people learn the craft of writing. And Taylors spends some time with Monument Valley.

As far as coding goes they focus on putting the finishing touches on the intro into their console RPG, and add some color to the recently added ASCII art.

Rett challenges Taylor to stay away from the news.

 

This week’s resources:
Unity Live Training
Unity Tutorials
Writing Excuses Podcast

Updated Game Design Document

Our game’s Latest Code

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GAME DEV’S QUEST e06: PRODUCTIVE MOTHER EFFING WEEK

Taylor and Rett celebrate RB Whitaker’s C# tutorial and book, the C# Players Guide. They finished their podcast music! (Which you’ve enjoyed since day one). And they talk about the work they did on their console game, including rehashing their player’s beginning stat allocation, ASCII art, and the creation of their “slow typer” function.

Our Resources of the Week:
Game Devs Like You/Gamkedo:
Interview with CE Hayes
and Chris DeLeon live at LA indie dev club
RB Whitaker Tutorial 
Dwarf Fortress

Here’s our Game Design Document.

And our Latest Code.

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GAME DEV’S QUEST e05: ROSHAMBO

Taylor and Rett talk about the wedding they went to. Then they jump in and talk about  their week’s hurdles and how you can overcome your own and the importance of breaks.

Then they delve into this weeks code and the fighting mechanics they designed and fleshed out.

Taylor challenges Rett to finish the podcast’s music (which you’ve all been enjoying since day one) and to write some code. And Rett urges Taylor to listen to a great jazz album.

Here’s our resources this week:
Catlike Coding
A Game At Dinner
Ryo Fukui – Scenery 1976 (FULL ALBUM)

Here’s our Game Design Document

And here’s our Latest Code

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GAME DEV’S QUEST e04: DIAL-UP DANCIN

Taylor and Rett this week talk about last week’s challenges and get sucked into an episode long tangent about video games, weddings, computers, internet speeds, Morrowind, and how much Taylor hates dancing.

Don’t miss their short discussion on the C# console class.

Taylor urges Rett to keep coding, and Rett challenges Taylor to dance.

Here’s the latest game design document.

And here’s our latest code

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GAME DEV’S QUEST e03: GAMESTORMING

This week Taylor and Rett hit the ground running and brainstorm on the air! They’ve trashed the console application they started on a few episodes ago and have started planning and coding a brand new console application. They create a brand new game design document and start filling it with ideas.

This is how ideas are born!

Here’s our Game Design Document 

Latest Code:
Main Application – https://goo.gl/7hwtoA
Classes- https://goo.gl/MG9XYp

And in case you were interested check out https://www.liveedu.tv/

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GAME DEV’S QUEST e02: PIXEL ART WITH DEVELOPER HEART

This week Taylor and Rett dive in talking about video game art, specifically pixel art and animation. They discuss the different tools available for use and for FREE. And they talk about the new project they started only a few nights before, make sure you check out the link to their code.

And don’t miss the new resources they found. Check the links below to the pixel art tutorial that Taylor uses, and the Game Developer’s Conference concerning one of the industry’s leading artists.

Resources:
Game Dev Conference  A presentation with industry leading artist
Pixel art video course
Pixel art tutorial

Code:
Main Application – https://goo.gl/UPyEM0
Clases – https://goo.gl/W6s3dW

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GAME DEV’S QUEST e01.1: A NEW DIRECTION (GDQ CHECK-IN)

Taylor and Rett interrupt their normal recording schedule to do a late night check-in after Rett hits a wall. They talk about getting back to basic C# fundamentals (the basis of Rett’s problem), and discuss a new direction for their project.

Taylor invites Rett to work with him on a console application, separate from their unity project, and they waste no time getting to work.

Resources:
Free Game Dev Course: https://www.udemy.com/code-your-first-game/
Game Club Website: http://gamkedo.com/
Great Software Development Podcast: http://thisdeveloperslife.com/
Choice of Games: https://www.choiceofgames.com/category/our-games/

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GAME DEV’S QUEST e01: THE TEMPLE OF THE JAGUAR QUEEN

Taylor and Rett are back to discuss their progress on the unity course they are taking. They talk about planning your game and how to derive inspiration from games and art you enjoy.

Later they begin brainstorming ideas for their own game which they will create and catalog right before you very ears (and eyes) on this podcast.

The Lost Temple of the Jaguar Queen is born (and dies very quickly)

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GAME DEV’S QUEST e00: Console.Write(“HELLO, WORLD!”);

Taylor and Rett explore the ins-and-outs of game development. This podcast will focus on these two as they learn more coding, art, and what it takes to make their very own video game.

Listen in as they shoot the breeze and lay out plans to create their first game, and develop the podcast along the way. Game Dev’s Quest will chronicle their journey, and hopefully attract a few friends along the way who are just as interested as they are.

Believe it when we say, if we can do it, you can too.

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DUEL OF TAINTS EPISODE 76: ROAD ONE: ANOTHER STAR WARS EPISODE

Kane and Rett reunite for a quick rundown of Rogue One. On their way to see the Trail Blazers play against the Pistons in what shaped up to be A GREAT GAME, TRULY A GREAT GAME. They lost in double over time. DOUBLE OVER TIME WHAT A GAME.

Anyways. Spoiler upcoming. But c’mon. You’ve seen Rogue One if you listen to this show.

Apologies for the sound. The car is loud.


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