GDQ e136 pt 3 HomeTeam GameDev w Chris DeLeon

Chris DeLeon is back to talk about HomeTeam GameDev and their mission to teach people how to make games. We talk about making games, staying focus, K-Mart music of 1973, social media, and more!

This is part 2 of 3.

Visit hometeamgamedev.com to learn how to join.

Follow Chris on Twitter to keep up to date

And visit gamedevsquest.com for more of us

GDQ e136 pt 2 HomeTeam GameDev w Chris DeLeon

Chris DeLeon is back to talk about HomeTeam GameDev and their mission to teach people how to make games. We talk about making games, staying focus, K-Mart music of 1973, social media, and more!

This is part 2 of 3.

Visit hometeamgamedev.com to learn how to join.

Follow Chris on Twitter to keep up to date

And visit gamedevsquest.com for more of us

GDQ e136 pt 1 HomeTeam GameDev w Chris DeLeon

Chris DeLeon is back to talk about HomeTeam GameDev and their mission to teach people how to make games. We talk about making games, staying focus, K-Mart music of 1973, social media, and more!

This is part 1 of 3.

Visit hometeamgamedev.com to learn how to join.

Follow Chris on Twitter to keep up to date

And visit gamedevsquest.com for more of us

GDQ e135: Survivor 2020 Edition

The year is coming to a close soon, and both Taylor and Rett have been using their isolation to pluck away at their games library. They talk about Pillars of Eternity, Tyranny (both free on Epic RIGHT NOW), Hyper Light Drifter, Hotline Miami, Banner Saga, and more.

Not to mention Rett’s new found obsession: Survivor.

Pick up one of the latest game dev asset packs at Humble Bundle using our affiliate link, and support this show!

Visit gamedevsquest.com for everything else!

GDQ E131: NU METAL OF GAMES


Felix, AKA Flippo — long time friend of the show and participant of the Discord — comes to join us and share his insight and knowledge of integrating education into game design.

Follow Felix on twitter

Or come join him on the discord by following the links at gamedevsquest.com

Check out Cerberus by BlackShore
And check out what he was reading, Reality is Broken by Jane McGonigal

GDQ e130: Nick Alexander on Immersive Design

Nick Alexander joins GDQ to talk about Virtual and Augmented Reality, and changing the conversation around how we approach and talk about “immersion”.

Find his work at nickalexander.ca
and his podcast, Page of the Wind.

Visit gamedevsquest.com

GDQ e128: KRASSENSTEIN

Krass is back to talk about kicking some game dev ass!

Check out staticcitygames.com to find his work.
And pick up his literal DREAM game, Stop Drop, on itch.io

Visit gamedevsquest.com

GDQ e127: ZIVIX

Zivix is back to talk game dev, Bewildebots, free will, and more!

Visit gamedevsquest.com

and pick up Bewildebots on steam

GDQ e126: 2020 POCKET DIMENSION

Another long lost and forgotten episode intended to kick off the last OMGJam, but instead relegated to the annals of our storage closets. Taylor and Rett discuss the beginning of the stay-at-home orders, and the beginnings of the last OMGJam.

2020 is weird. But we’ll have more episodes for you soon.

Visit gamedevsquest.com

GDQ e124: Portland Retro Gaming Expo Day 2

Another episode from a car! Returning from day 2 of PRGE where we were fortunate enough to speak with Matt Uelman, the composer for Diablo 2, and Matt Householder, senior producer on Diablo 2. Skip to 25:30 to get into the interview.

Big shout out to our boys at Cheerful Ghost for letting us tag along.

Visit gamedevsquest.com